﻿using System;

namespace Defence
{
    public class EnemyChaseState : EnemyState
    {
        public EnemyChaseState(EnemyStateSystem state , EnemyId id)
            : base(state , id)
        {
        }

        public override void Atc()
        {
            throw new NotImplementedException();
        }

        public override void Reason()
        {
            throw new NotImplementedException();
        }
    }
}